NPersistence Reference Guide
Assembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Utility interface between the application and the persistence
provider(s).
Namespace: NPersistenceThe PersistenceUtil interface instance obtained from the Persistence class is used to determine the load state of an entity or entity attribute regardless of which persistence provider in the environment created the entity.
Assembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
public interface PersistenceUtil
Members
All Members | Methods |
Public Protected | Instance Static | Declared Inherited | XNA Framework Only .NET Compact Framework Only |
Member | Description | |
---|---|---|
IsLoaded(Object) | Determine the load state of an entity.
This method can be used to determine the load state
of an entity passed as a reference. An entity is
considered loaded if all attributes for which
FetchType.EAGER has been specified have been loaded.
The isLoaded(Object, String) method should be used to
determine the load state of an attribute.
Not doing so might lead to unintended loading of state. | |
IsLoaded(Object, String) | Determine the load state of a given persistent attribute. |