NPersistence Reference Guide
Assembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Determine the load state of an entity.
This method can be used to determine the load state
of an entity passed as a reference. An entity is
considered loaded if all attributes for which
FetchType.EAGER has been specified have been loaded.
The isLoaded(Object, String) method should be used to
determine the load state of an attribute.
Not doing so might lead to unintended loading of state.
Namespace: NPersistenceAssembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
bool IsLoaded( Object entity )
Parameters
- entity
- Object
whose load state is to be determined