NPersistence Reference Guide
Assembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Determine the load state of an entity belonging to the
persistence unit. This method can be used to determine the
load state of an entity passed as a reference. An entity is
considered loaded if all attributes for which
FetchType.EAGER has been specified have been
loaded.
The isLoaded(Object, String) method
should be used to determine the load state of an attribute.
Not doing so might lead to unintended loading of state.
entity instance whose load state is to be determined
Namespace: NPersistenceReturn Value
false if the entity has not been loaded, else trueAssembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
bool IsLoaded( Object entity )
Parameters
- entity
- Object