The PersistenceUtil interface instance obtained from the Persistence class is used to determine the load state of an entity or entity attribute regardless of which persistence provider in the environment created the entity.
Assembly: NPersistence (in NPersistence.dll) Version: 126.96.36.199 (188.8.131.52)
public interface PersistenceUtil
XNA Framework Only
.NET Compact Framework Only
Determine the load state of an entity. This method can be used to determine the load state of an entity passed as a reference. An entity is considered loaded if all attributes for which FetchType.EAGER has been specified have been loaded. The isLoaded(Object, String) method should be used to determine the load state of an attribute. Not doing so might lead to unintended loading of state.
Determine the load state of a given persistent attribute.