NPersistence Reference Guide
Determine the load state of an entity. This method can be used to determine the load state of an entity passed as a reference. An entity is considered loaded if all attributes for which FetchType.EAGER has been specified have been loaded. The isLoaded(Object, String) method should be used to determine the load state of an attribute. Not doing so might lead to unintended loading of state.

Namespace: NPersistence
Assembly: NPersistence (in NPersistence.dll) Version: 2.0.0.0 (2.0.0.0)

Syntax

   
 C# 
bool IsLoaded(
	Object entity
)

Parameters

entity
Object
whose load state is to be determined

Return Value

false if the entity has not been loaded, else true

See Also